//==============================================================================
// Helepolis_anim.txt
//==============================================================================


//==============================================================================
anim Idle
{
   SetSelector
   {
		techLogic none/TG Ballista Lvl 11
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege N Ballista_idleA
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege N Ballista_idleA
					replaceTexture Siege N Ballista/Siege N Ballista Iron
				}
			}
		}
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
		techLogic none/TG Ballista Lvl 11
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege N Ballista_walkA
					tag SpecificSoundSet 0.00 false Roll checkVisible 
					tag FootstepLeft 0.0 true
					tag FootstepRight 0.0 true
					tag FootstepLeft 0.15 true
					tag FootstepRight 0.15 true
					tag FootstepLeft 0.3 true
					tag FootstepRight 0.3 true
					tag FootstepLeft 0.45 true
					tag FootstepRight 0.45 true
					tag FootstepLeft 0.6 true
					tag FootstepRight 0.6 true
					tag FootstepLeft 0.75 true
					tag FootstepRight 0.75 true
					tag FootstepLeft 0.9 true
					tag FootstepRight 0.9 true
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege N Ballista_walkA
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag SpecificSoundSet 0.00 false Roll checkVisible 
					//-- end auto generated section
					replaceTexture Siege N Ballista/Siege N Ballista Iron
					tag FootstepLeft 0.0 true
					tag FootstepRight 0.0 true
					tag FootstepLeft 0.15 true
					tag FootstepRight 0.15 true
					tag FootstepLeft 0.3 true
					tag FootstepRight 0.3 true
					tag FootstepLeft 0.45 true
					tag FootstepRight 0.45 true
					tag FootstepLeft 0.6 true
					tag FootstepRight 0.6 true
					tag FootstepLeft 0.75 true
					tag FootstepRight 0.75 true
					tag FootstepLeft 0.9 true
					tag FootstepRight 0.9 true
				}
			}
		}
   }
}

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
		techLogic none/TG Ballista Lvl 11
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege N Ballista_idleA
					tag Attack 98.00 true  
					length 99.00
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege N Ballista_idleA
					replaceTexture Siege N Ballista/Siege N Ballista Iron
					tag Attack 98.00 true  
					length 99.00
				}
			}
		}
   }
}

//==============================================================================
anim charging
{
   SetSelector
   {
		techLogic none/TG Ballista Lvl 11
		SetSelector
		{		
			set hotspot
			{
				version
				{
				Visual Siege N Ballista_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                tag Attack 0.61 true   
                tag GenericSound 0.61 true   
                tag SpecificSoundSet 0.61 false BallistaAttack checkVisible 
//-- end auto generated section
				length 1.25
				}
			}
		}
		SetSelector //-- TG Ballista Lvl 11
		{		
			set hotspot
			{
				version
				{
				Visual Siege N Ballista_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                tag Attack 0.61 true   
                tag GenericSound 0.61 true   
                tag SpecificSoundSet 0.61 false BallistaAttack checkVisible 
//-- end auto generated section
                replaceTexture Siege N Ballista/Siege N Ballista Iron
			    length 1.25
				}
			}
		}
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
		techLogic none/TG Ballista Lvl 11
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege N Ballista_deathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.31 false BallistaDeath checkVisible 
//-- end auto generated section
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Siege N Ballista_deathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.31 false BallistaDeath checkVisible 
//-- end auto generated section
					replaceTexture Siege N Ballista/Siege N Ballista Iron
				}
			}
		}
	}
}
